AI Insights · Timothy · April 2024
Top 5 Boat Games on Android in Brazil: Q1 2024
In Q1 2024, the top 5 boat games on Android in Brazil demonstrated varied performance in terms of downloads, revenue, and active users. Here are the key insights.
In Q1 2024, the top 5 boat games on Android in Brazil showcased diverse performance metrics. Below is a detailed analysis of their weekly downloads, revenue, and active user trends.
My Cruise from Focus apps saw notable fluctuations in its weekly downloads, peaking at 41.3K in the week of January 22 and dipping to 14.9K in early February. Revenue followed a generally upward trend, reaching approximately $564 in late January, with a peak of $483 in the final week of March. Active users increased significantly from around 49.9K in early January to 132.9K by the end of March.
Ship Simulator: Boat Game by Azur Interactive Games Limited experienced a significant rise in weekly downloads, starting at 7.5K in early January and soaring to 21.1K by the last week of March. Revenue remained relatively low, peaking at $39 in the first week of January. Active users also saw a steady increase, starting at 19.1K and reaching 43.3K by the end of the quarter.
Battle of Warships: Online from MobileGDC displayed a varied trend in weekly downloads, with a high of 9.8K in mid-January and a low of 4.3K in mid-March. Revenue showed a slight decline, starting at $209 in early January and dropping to $145 in late March. Active users remained relatively stable, ranging from 23.3K to 25.9K throughout the quarter.
My City - Boat adventures by My Town Games Ltd had a steady performance in terms of weekly downloads, averaging around 5.3K to 6.7K downloads per week in January and February, but saw a decline to about 3.5K in March. Revenue was minimal, with occasional peaks of $9 in early January. Active users hovered around 41.5K to 45.3K throughout the quarter.
World of Warships Legends PvP from Wargaming Group, despite its late release in March, showed promising download numbers, peaking at 17.6K in mid-January. Revenue varied, with a notable peak of $172 in early March. Active user data for this game was not available.
These insights are derived from Sensor Tower data. For more detailed analytics and trends, visit Sensor Tower.